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heelys-tricks

HEELYS - The Next Great FAD

Heelers are pushing the envelope of Heeling, and experimenting with new tricks all the time. Always wear protective gear, and obey all traffic and pedestrian laws. To submit new tricks, click here.

The following is the current list of Heeling tricks. 

Do you have a Great Picture of yourself or a friend completing one of these tricks?

Send it in HERE and we'll look it over for publishing on this page for the world to see.

Flight of the Dragon - (It will probably help you to know how to do a frontflip/forward handspring for this trick)  While walking or heeling, quickly lean forward on your toes, and place your hands on the ground. Then lift your legs up and thrust your body forward, doing a front flip. The more momentum you have, the easier it will be to do this. As soon as you land, go right back into the heeling motion
Submitted by: .Steven (Thanks for the submission Steven !!) Check out his Awesome Pictures Here

Curling Dragon - What you do is first you find a ledge that is 1-2 feet off the ground. you jump on the ledge cross your left foot over your right (or vice-versa) and do a 180 spin while crossing your right foot back over your left (or vice-versa) (all while on the rail or ledge) and jump off then heely forward
Submitted by: Lisa

Stalls:
(Any trick that involves heeling up to an object, jumping onto it, and balancing there)

Joe Stall - When you place your right grind plate (or the middle of your shoe) on an object and then cross your left foot over your right and place its toe on the object well (Or Visa-Versa)

Pretzel Stall - Place your left grind plate on an object and place your right grind plate on the object only turn it 180°. (Or Visa-Versa) Your feet should be turned opposite to each other

Disaster Stall - When you place both of your grind plates (or the middle of your shoe) on an object and balance there

Criss-Cross Stall - Like a Joe Stall only your left grind plate is on the object, instead of your toe

One Footed Stall - When you balance on an object with the toe of only one foot

Safety Stall - Just like a One-footed Stall only you grab your free foot with the hand on the same side as the free leg
 
Wheel Grab Stall - Like the safety grab stall only grab your wheel instead of your whole foot

Heel Transfer - When you ride up to an object and transfer from your wheels to the object (your feet may not touch the ground) and then either stall on the object or jump off as soon as you touch the object  (Hint: Lift your legs up right before you begin the transfer. If this doesn't work, try to lean back a little when you are getting ready to transfer. This will help, but it is dangerous; if you fall back, you could hit you head) .

(Note for Stalls: You may jump onto the object, or transfer directly from your wheels unless otherwise stated).

(Back)

Jumps:

Nollie - When you are riding, put your front foot down and jump off of it. Then, do a trick or spin in midair.

Ollie - Like a Nollie, only you jump with your back foot

(Back)
 
Gaps:

Joe Gap - Find a parking lot and look for two curbs that are jumping distance apart with grass in between them, or any other suitable place. You do a Joe Stall (See the stalls section) on the first curb, jump over the grass, and stall on the other curb

Sally Gap - First, find a driveway with a water drain next to it. (Water drains are those four sided concrete pieces that look like a triangle with the top cut off and have a manhole in the center of them). It needs to be within jumping distance of the driveway. Then heel up to the side of the driveway that has the water drain next to it and jump onto the water drain from there. Then heel across the water drain to the curb on the far side of it and then jump into the street.

Manhole Gap - First, find a manhole (sewer hole) in the street. Heel down the street and Nollie over it, possibly doing a trick in the air

(Back)

Flatland:

Double Manual/Double Uni - Like a Manual/Uni, only your feet are side by side.

Power Slide - When you are riding, put you back feet down, raise the wheel off the ground, and turn them sideways. You can perfect this trick by turning your back foot at different angles. These adjustments may cause you to spin, depending on the angle of your back foot.  (Note: This trick will wear down the sole of your shoes. Use it only as a braking technique, or use it sparingly as a trick) .

(Back)

Air Tricks:

Airwalk - While in the air, move your legs in a walking motion (Hint: It looks a lot better if you really emphasize your steps; take slow long steps instead of short, rapid steps. This takes a lot more time so you would need monster air to make it look good).

Indy - While in the air, grab your right foot with your right hand and put your left arm straight up in the air (Or Visa-Versa)

Wheel Grab - Like the safety grab only you grab your wheel instead of your whole foot.

(Back)

Other Tricks:

180 - Going backwards is called "180." You start off going forwards, then do half a rotation, and end up heeling backwards. If your left foot is in front and you are in motion, you will start to turn to your left but will spin and end up backwards. As you are turning, your right foot will slide to the front and now your left foot is in back. To face the front once again, turn to your left and now your left foot should be back in front, just as you started.

As you've done a 180 and completed your rotation, now you may keep spinning and will end up spinning to one of the numbers shown below:

360 - One full rotation/spin around. While Heeling forwards, spin around in one full rotation, and end up back in the same forwards position, just like you started.

540 - A full spin and a half around.

720 - Two full spins around.

900 - Two and a half spins around.

1080 - Three full spins around.

1260 - Three and a half spins around.

1440 - Four full spins around.

360 Psycho - Super fast, consistent rotations/spins.

(Back)

Grabs and Landing Terms
(refers to being in mid-air while spinning)

Blood Stain - Like the Pipeline, but with your toes pointed INWARD. Go from spinning into a 360 and as you are finishing on the final 90 degrees of the spin, turn your lead and trailing legs pigeon-toed in and spin again with both toes pointed TOWARD each other. Hard to explain and even harder to pull off. That is why it is called the "blood stain," 'cuz  you'll probably get a lot of them in attempting this one. Only for the truly insane. Be careful!

Disaster -  Jump high and clear an obstacle to get to your landing/rail/ledge (could also do a grab in mid-air before completing your trick). 

Fakie - Landing backwards at the very end of your trick.

Judo Air - Reach around behind you with one hand and grab the skate of the opposite side. The ungrabbed leg is straight.

Liu Kang - From mid air, tuck your left leg and grab your skate, and kick your right leg out in front of you. 

Manual -  Balancing on one wheel of one foot while Heeling (balance is truly the key here). Also called a "Uni." (Note: If you use the brake on the back of the shoe while doing your "Manual," will wear it down quickly).

Method Air - When catching air, you reach down with your hand and grab the skate on the same side

Mute Air - Reach down with the right hand across the front of your legs and grab your left skate. (Or vice-versa)

Pipeline - The toe of each foot is pointed in the opposite direction, with knees slightly bent. Hold this position while Heeling in a straight line without turning.

Safety Grab - While Heeling, grab left foot with left hand (or grab right foot with right hand).

Shuffle - While Heeling forwards, switch lead feet back and forth (this also helps keep your momentum going forwards).

Unnatural - Also called "Switch," a term used to describe when you are doing a trick opposite of the way you normally go.